Post by Biohazard » Mon Jul 27, pm. Post by Anistuffs » Mon Jul 27, pm. Skip to content. Subset Games Home Quick links. Logout Register. Moderator - Grognak. It still took my lazy butt over a month to actually make this badboy, but here it finally is. Based on an idea for a ship that fdagpigj , Biohazard and myself have brainstormed in the past with no outcome, this is my particular vision of said idea.
Last edited by Anistuffs on Wed Oct 20, am, edited 11 times in total. Anistuffs - The Indian Let's Player. My ships. For once, not meant sarcastically.
They make for a second race? For those playing CE, we never thought much about AI-ships' micro-teleporter porting over of these buggers Then again, accepting surrender of AI-ships is a good chance of getting one of these AI-avatars on your ship. Adaptive Gel suits Yes, as you may or may not have noticed, some ships and stations maybe just stations? You will see a confirmation popup see screenshot once FTL has been located. Click "yes" to confirm and launch Slipstream.
You must return your copy of FTL to its default, unmodded state before installing Slipstream. Additional details available in this post.
While it is possible to use two mods at once, mods get installed in the order in which they are listed in Slipstream. Therefore, if two mods write over the same files, they will never be able to work together successfully.
Once there, move your downloaded mod into the "mods" folder. To activate a mod, run Slipstream, select the mod s you want to use, then click "patch". Once the program is done, you should be able to run the game as you would normally, but with new access to the mods. You can use Slipstream to both install and manage your mods.
To add a new mod, please follow the instructions below. Choose the mod you would like to install. For this tutorial, we will be using the Shiny! UI Overhaul and Graphics Mod to change the look of the game. For reference, this is screenshot of the default hangar screen:.
Download the mod to your computer. You should see a file similar to the one pictured, ending with ". Note: Some operating systems may remove the ". If this happens, you can simply add it back yourself.
Open your Slipstream folder in a second window and move the new mod into the "mods" subfolder. Once you have moved the new mod, open Slipstream. The newly-added mod should appear in the list of available mods. Check the tickbox next to the new mod, then click "Patch". When Slipstream has finished patching the game, you will see a popup asking if you would like to start FTL. Click "yes" to launch the game and see the results of your newly-added mod. Note: You do NOT need to run Slipstream every time you play; only when you need to change which mods you are using.
It's installed separately, and provides many new features for mod makers to utilize that are not possible in conventional modding. Hyperspace only works on FTL 1. A large portion of assets from PC are recycled, many with improvements, but code wise the mod has been made completely from scratch.
Vicious Vessels is a modification which adds new enemy ships. Complete with new hull images, gib animations, custom ship classes based on new hull designs and new ship lists used in some events. Also includes various balance changes to vanilla ships. Arriving at the beacon, you discover a whole new, extended, balanced and lore-friendly FTL experience.
Fight space stations of the different factions. Use dozen of new weapons and see various new enemy classes using them against you.
Make decisions in new events and follow immerisve new quest-lines. Escape the Rebel fleet in a harsher, but richer galaxy. This collection of mods enables users to add between 2 and 24 more levels to the Rebel pursuit indicator on the sector map screen, allowing you to gauge easier how far the fleet will advance after a certain amount of jumps and if it will overtake a certain beacon.
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